Batman v Superman Production Designer Talks… by filmjunkee
[Truly] an emotional process – it’s about what feels right. I showed Zack and Zack said, ‘Cool.’ Sometimes it just clicks. These films are very grounded. There will be tons of CG, but also a lot of real stuff – especially with Batman. Of course, building a car from scratch is challenging. The car drives, jumps, pretty much does everything. We got the best people.
He is not driving a Formula 1 car, he’s driving a tank that is very sexy looking. Batman is rougher, tougher, and grungier. So everything is rough: the weapons, the suit and the car. There are machine guns mounted on the front. When you first see the Batmobile, it is being fixed. It is not – boom! – coming out of the garage brand new. It is scratched, damaged.
Batmobiles are often designed very low to the ground, something classical. That didn’t feel fully comfortable for us. I thought the Tumbler was a revolutionary design, with the suspension very high up. I wanted to combine the two vehicles. I wanted something of a motorcycle, too: big wheels, suspension, exhausts.
On the Batwing
With The Justice League coming, it influences my designs of the Batcave, the Batmobile, the Batwing. We are creating a world for Batman – every set, every prop, is real. We have to be ready for what’s next